AI Insights · Timothy · July 2024
Top 5 Racing Games on Android in Costa Rica: Q2 2024
Explore the performance of the top 5 racing games on the Android platform in Costa Rica for the second quarter of 2024, with insights on downloads, revenue, and active users.
During the second quarter of 2024, the top 5 racing games on the Android platform in Costa Rica showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Below is a detailed analysis of each game:
Race Master 3D - Car Racing from SayGames Ltd saw a gradual increase in weekly revenue, peaking at approximately $56 in the final week of June. Downloads fluctuated throughout the quarter, reaching a high of around 5.2K in early June. Weekly active users remained strong, with a peak of about 72K in early June, although there was a slight decline towards the end of the quarter to around 67K.
Real Car Driving: Race City 3D from Botanica Global exhibited an interesting pattern. Revenue was minimal, with a small spike of $6 in late May. Downloads showed a significant drop from a peak of 5.9K in late May to almost none by the end of June. Weekly active users followed a similar trend, peaking at around 10K in late May before declining to approximately 4.8K by the end of June.
Car Race 3D: Car Racing from Zego Studio maintained a steady revenue stream, with minor fluctuations around $5 throughout the quarter. Downloads showed an upward trend, reaching nearly 4K by the end of June. Weekly active users also increased steadily, peaking at around 8K in the final week of June.
Moto Rider, Bike Racing Game, another title from Zego Studio, did not generate any revenue during this period. Downloads varied, with a high of approximately 3.8K in early April and a low of around 1.5K in mid-June. Weekly active users saw an upward trend, peaking at about 12.9K in the last week of June.
Bridge Race from Supersonic Studios LTD also did not generate revenue. Downloads peaked at around 4K in late April but gradually declined to about 1.5K by the end of June. Weekly active users showed a similar decline, starting at around 18.4K in early May and dropping to approximately 11.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.